"Cannonball Jump"
Date Created: Sunday, April 22, 2001 Long jump from the floating island, and land directly in the tall gray/white cannon.
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"Cannonball Fall"
Date Created: Sunday, April 22, 2001 With the wing cap on, shoot out of a cannon as high as you can go, then turn around and immediately fall back into the same cannon (by pressing Z). Hint: This trick is much easier if you hold down C-UP while flying. This gives you a really cool overhead view of Mario, and it helps you aim for the cannon. See "Olympic Flyer" for more details. I did this trick with the "Bubble-field" black cannon, and with the floating island cannon, but I'm sure there are many places in the game where you can try this challenge, including: Outside the Castle, Course 7, Course 8, and Course 15.
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"Bob-omb Star Wars"
Date Created: Sunday, April 22, 2001 Besides being a movie, "Star Wars" also means missile-to-missile defense systems. You can use a bob-omb in this fashion to blow up an incoming bubble-bomb, but only if you have very good timing! Start walking while carrying a bob-omb, then just throw it up into the air. Hopefully, you will hit an incoming bubble, before it has even bounced once!
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"Walk High On Air (W.H.O.A.!)"
Date Created: Sunday, April 22, 2001
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"Chain Chomp Cinematic Freeze" Absinthe Date Submitted: Monday, June 18, 2001
My reply: I tried, but was not able to verify the Cinematic Freeze. Chain Chomp does react to the box if you throw it at him.
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Absinthe says: |
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"Dizzy Chomp"
Date Submitted: Sunday, December 31, 2000
My reply: This trick is very easy if you don't stay close to Chomp. Try to keep your hat touching the back of Chomp and tail him as he goes in circles trying to find you. Don't try to rush around him, 'cause then he'll find you and get you! Just take your time, and you'll do fine!
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"Stupid Goomba"
Date Submitted: Sunday, June 24, 2001
My Reply: I would say Easy/Medium if you use a little geometry: Simply go to the center of the circle that the Goomba would be tracing if it had muddy feet. Keep adjusting your position until you are in the perfect center, then you can walk away from the TV and come back an hour later, and that Goomba will still be running in circles around Mario! |
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"Fly Into Bob-Omb"
Date Submitted: Friday, December 1, 2000
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Visitor says: |
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"Out of the Jaws"
Jay
Date Submitted: Tuesday, November 28, 2000
Hint: Do this trick near the limit of Chomp's range, then he won't go in circles looking for you. |
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"Stand on the String-Thin Gate"
Kevin Foster
Date Submitted: Saturday, October 14, 2000
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"Infinite Flying Cap Music"
James Fitzgerald
Date Submitted: Saturday, April 21, 2001
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"Through
the Bridge"
Did you know Mario has a special magic ability to pop straight through the first bridge in course 1? Simply go under the bridge, jump and continue to hold 'A', move down to the lowest part of the bridge, then let go of 'A'. Presto! |
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"Cannon
Master"
SweetTooth (Josh)
My reply: It wasn't really that hard! Just time consuming, since you have to keep going back to that floating island (it helps if you can quickly shoot to the island cannon like in "Cannon Jumping I" below). It also helps a lot if you can remember where you have shot before, and where you need to shoot. Don't jump for the coins at the edge of the island, since you can use them as a guide for aiming the cannon. I think it took me about 10 minutes to verify this trick, maybe a little more. I was lucky enough to get the star without touching the ground, on my first try. I think the key to that part of the trick is to get the really high and the lower coins first, but save the middle for last. Then, aim for the top coin in the closest ring of coins, or where it used to be (for the highest coins, you should aim higher). By saving that shot for last, you should hopefully fly straight into the star. |
SweetTooth says: I say... |
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"I
don't want an A!"
What you have to do is use the 'A' button the absolute minimum number of times necessary to get each star!
My comments: Yes, it does sound tough! You have to press 'A' to shoot out of a cannon! Am I supposed to count that? If you do count that, then #5 looks near impossible, but we'll see... Ok, here goes: Star 1 - King Bomb: You can use the tilting bridge to get over the steps that come right after it (or you could use the flower warp). You can beat King Bomb without pressing A, and you can even get the star that is floating in the air without pressing A! (That last part is a little tricky, see if you can figure it out!) Zero A presses total! (No cannon needed.) Star 2 - Koopa: Yes, you can beat Koopa, and actually get the star without ever pressing A! (No cannon needed.) Star 3 - Island: Hmmm... I don't believe you can do it in one tap if you include firing the cannon! If firing the cannon does not count as a press of the button A, then I can get this star with ZERO taps on the A button (except cannon shots). I fired from a cannon twice, and I was able to open the star box, and get the star itself without any taps on the A button. Star 4 & 5: I didn't bother to verify these, but they should also be possible with zero A taps, except for firing cannons. -= Hints: =- Warning: These hints spoil how to do the tricks above! Don't read if you like a challenge!! For the first two tricks, you can get the floating star by simply diving at the star. Only problem is that Mario normally won't dive if you just press B (normally you have to jump and press B as you start to fall). To make Mario dive without jumping, you need to run in a sharp curve, then press B to dive toward the floating star. It is possible to get the wing cap near the beginning of the course, without ever pressing A!! Run off the edge of the bridge at full speed, fall toward the item box, then press Z to do a butt stomp. Then, to get Star 3, for example, you can go to the first cannon, fire (which I have been assuming does not count against you), fly over the island star box, butt stomp on it, go to the island cannon, fire, then fly into the star!
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Visitor says: |
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"Don't
lose the wing cap"
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"Bob-omb
that Big Bomb"
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"Sneaky
Money Grab"
(I'm quite sure I've done this before.)
Get all 6 of Chomp's coins, and set him free without getting hurt once. |
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"Red
Hot Coin Jump"
Jason Valasek
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Jason says: |
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"Koopa
Safety"
Doctor Kay
On Tuesday, May 01, 2001, Doctor Kay submitted this update:
Note: This also applies to Course 13. |
Doctor Kay |
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"Bob-omb Bubble Blow Up"
Greg.
I took damage in that screenshot, but it is easy to do it without getting hit. |
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"A Bob-omb is for a Cannon"
Greg.
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"Water Cannon"
Greg.
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I say: |
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"Fly Around the Mountain"
Earthb.
Sjk7 P[|DEKvfQmc='czk/RdGng9 x{ߎn+[T)b3JD Ib n1o6M;G&ěj>x>o(+p<"7.Ϳ'*]G.^>A6Y Ȉ)XFT6"GkT3KBgqFCyO={ z:;%>ņeJ0{b#1zCD4nKu6I}7|iԥ5SA <'9 you fly up or down the mountain (close to the path leading up/down but not touching the wall or else you'll fall) without getting knocked out of the air? You need to stay really close to the path leading up/down. Note: It's super hard if you try it immediately after shooting out of the floating isle's cannon.
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Visitor says: |
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"Who's the King
of the Mountain?" I've done this trick many times, but it was just submitted by a visitor.
{ Hint: This is the key to another trick below! } |
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"Skate to the
Top"
Play the star after Koopa's race (where you can ride Koopa's shell). Go find Koopa, knock him out of his shell, then get on it and ride it all the way to the top of the mountain.
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"Mega-swoop"
I say: The difficulty depends on how high you swoop down from!! |
Visitor says: I say: |
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"Fort Pitt Tunnel Mario"
Note: Again, the difficulty depends on how high you are when you begin to dive. |
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"Wall Kick
Practice"
After getting the 1-UP under the big gate, and pressing the switch to open the smaller gate, walk through the smaller gate, then immediately wall kick up to the grassy area. This is not at all difficult, but it is a convenient trick.
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"Gate
Blast-through"
When I verified this trick, the bob-omb pushed me through the fence before exploding! I've also been able to push the bob-omb through the fence! |
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"Jump to the
Island"
This trick was submitted by a visitor as an IDEA, which means the visitor hasn't done this trick. I have not verified that this stunt is possible. In fact, I have tried this before, but I couldn't do it. I got pretty close, so it might be possible with a little more work. I also tried riding Koopa's shell up the mountain, then speeding toward the floating island and jumping off the mountain (while riding the shell), and I got really close that way, but I still haven't made the jump. Good luck!! Another visitor has suggested that it is possible if you get the "twinkly" triple-jump from Yoshi. However, I don't know if that would make any difference. It certainly doesn't make you jump twice as high, as this visitor suggested. Anyhow, the ultimate way to do this trick is with zero stars! That would forbid talking to Yoshi (or using a Wing Cap). See also: The next trick... |
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"Floating Jump
to the Island (the Cheat Method)" Scotty Hoag
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Scotty says...
(Don't let the |
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The visitor says:
I have not tried to duplicate this glitch. |
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"Bob-omb Cannon Zombie"
This trick was actually submitted by 2 visitors.
My reply: When you do the trick above, you will be able to fire Mario out of the cannon, but Mario will die the instant he touches the ground. If you get the wing cap just before you do this trick, you will be able to fly around with no power left! While you are flying around, you can grab some floating coins, but they won't increase your power!! You will still die the instant you touch the ground!
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"Course 1 Coins"
Did you forget any coins? I can get 146 coins, how many can you get? There are some you may not know about! Hint: Even Chomp is guarding a bunch of coins (not just the red one). |
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--== Double-Flight
==--
Get flight and shoot out of a cannon, fly around for a little while, then fly up into the bottom of the Wing Cap block that's on the floating island and get the cap without landing! Continue to fly until the new cap runs out. |
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"Obstacle Course: Operation Grass Shave"
(* Multiple circuits were used to create screenshots.) |
after some practice, but very fun! |
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"Obstacle
Course: Shell Run"
"Doctor Kay"
Doctor Kay says:
My comment: Sounds cool! |
Dr. Kay says: |
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Shoot yourself from the "tall" cannon (near where baby Koopa lives - to the right of Chomp) and try to aim such that you land directly in the cannon on the floating island. Try to do it without touching the ground! That is, you should land directly in the other cannon. Big hint: Even though you can not see your target, you can still aim to hit it.
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Shoot yourself from the cannon on the floating island and try to aim such that you land directly in the black cannon that is near the big gate. I can do it without touching the ground! If you think you are good, you could try "Cannon Jumping I" and "Cannon Jumping II" in sequence.
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until you know how, then it is |
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(Multiple visitors have submitted this.) Shoot yourself from the cannon on the floating island and try to aim such that you land directly in the cannon on the mountain ledge. I can do it without touching the ground! Also try doing this jump in reverse.
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Check out this table of cannon-jumping possibilities!! Pick a cannon to start at from across the top of the table, then look down that column to see all the cannons you can reach from there (and the difficulty). See if you can make an obstacle course out of these jumps! Note: This table is still under construction! SC = Start Cannon (the white cannon at the beginning of course)
* = With Some Sliding on Ground |
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"Blast to the
Island Sign"
Scotty Hoag
I attempted to verify this trick, and I got very close, but Mario would not grab the sign (he would just bounce off). Note: It was not specified which cannon you should use to do this trick. Scotty replied with these words (don't read this if you want to figure it out yourself):
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Scotty says... once you know how |
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"Koopa Race:
Cannon Cheat"
My best time for "Footrace with Koopa the Quick" is 19.9 seconds using the cannon and a wing cap, however Koopa considers it cheating to use the cannon. I know there are a few people who have better times than this. I need to work on this one a little more.
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"Koopa Race: Fair and Square"
My best time for "Footrace with Koopa the Quick" is 31.9 seconds if I play "Fair and Square". I am pretty sure I can get this under 30 seconds with a few more tries... For this score, I did use a Wing Cap (that I grabbed before the race), but I did not use a cannon, and Koopa gave me the star. In order for this to help, you must make strategic use of the Wing Cap. You can only gain a slight increase in altitude with each take off, and you can't fly very fast if you want to maintain altitude. Therefore, the best use of the Wing Cap is to get across a gap or two that you normally would not be able jump. I'll leave it up to you to figure out exactly how to use the Wing Cap. Note: You can also use the warp in the area where the cannons come out. My best ("fair and square") time without the Wing Cap, and without using a cannon is: 36.6 seconds. (Note: I'm pretty sure I did use the cannonball warp.) For an extra challenge, Chris Quigley
suggests that you wait 10 seconds after starting the race, then still
try to beat Koopa "Fair and Square" (submitted 1/19/01). |
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Jason Valasek Cool! How to beat Koopa in zero seconds:
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How many times can you fly through the big gate without landing? I've looped through it six times.
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Six times is: |
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Try to run three or more times around one of the big cannon balls as it rolls down the mountain.
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Three times is: |
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Try this:
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Can you climb all the way up the slippery slope in level 1 where the cannons roll down? There are two methods I know, and both are easy.
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Can you climb all the way up the wedge to the right of chomps gate AND MAKE IT OVER THE FENCE!? There are two methods I know; The cheat method is easy (just ride Koopa's shell up the slope), the other method is medium.
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Can you stand on the big gate (which you go through to start climbing the mountain)? It is really cool up there! I stand there for hours and ponder the meaning of life! :-) There are many methods I know of:
The first three methods are |
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Once you get up on top of the big gate, can you long jump without falling off? Try long jumping twice in a row (or more).
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Have you ever seen a face in the dirt texture in course 1? I actually can see lots of "dirty faces" if I look real hard. The easiest one to explain, though, goes like this: Look at the big bright area to the left of Mario's hat (in the picture below). That is the forehead. The three dark areas below that area are the eyes and mouth. It actually looks a little more like a dog's face than a human's face. This scene reminds me of the scene in the movie, "What Dreams May Come", where they are walking on a sea of faces. That movie has a lot of stylish art.
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If you like the background music, you can download it from the music section of my web site.
Copyright 1997-2006 by Walton Dell
The Super Mario 64 logo is a trademark of Nintendo.
Web Site: wdell.com